Universal Tower Defense Logo

Story Mode Tier List

Best units for clearing Story Mode efficiently. Rankings based on clear speed, versatility, and cost efficiency.

Data Source:Canonical units, traits, and Story mode data|Checked: 2026-07-06|Story data: Likely|Economy: Mixed|Units: 125

Canonical Story Mode Facts

Story currently lists 3 story areas with difficulty-based relic rewards.

  • Easy: Can get rare, epic and low chance of legendary relics
  • Hard: Higher chance of epic and legendary relics, mythic relics obtainable at low chance
  • Nightmare: High chance for mythic relics, lower chance to get legendary relic
S

S Tier - Meta

Best units for Story Mode - Fast clear, high efficiency

Sun Jin Wu

Main DPS / Hybrid

Canonical identity is Jinoo (Monarch). Summon/carry priority remains legacy guide logic.

Canonical: Jinoo (Monarch) | Likely | Checked 2026-07-06

Trait: Ruler (0.1%) - Likely / Sacred (0.3%) - Likely

Current #1 claim is a recommendation note until combat evidence is captured.

Berserker (Kenpachi)

Main DPS / Debuffer

Canonical identity is Berserker. Debuff, armor-break, and AoE details remain guide logic.

Canonical: Berserker | Likely | Checked 2026-07-06

Trait: Ruler (0.1%) - Likely / Sacred (0.3%) - Likely

Overall ranking remains a recommendation model, not an official unit rating.

Ace (Spade)

AoE DPS / Burn

Canonical identity is Spade. Burn/AoE efficiency remains guide logic.

Canonical: Spade | Likely | Checked 2026-07-06

Trait: Ruler (0.1%) - Likely / Wizard (0.5%) - Likely

E6 and cost-efficiency claims are legacy-derived until reviewed.

A

A Tier - Strong

Strong picks that perform well in most story maps

Kyito

Crit DPS

Canonical identity is Kriatu. Duelist rate and effect come from canonical trait data.

Canonical: Kriatu | Likely | Checked 2026-07-06

Trait: Duelist (0.8%) - Likely

Investment priority remains guide logic.

Sasuke

DPS / Control

Has Stun control skill. Black Burn (Amaterasu) deals high damage. Can dodge boss attacks.

Canonical: Sasku | Likely | Checked 2026-07-06

Trait: Damage-related traits

Better than Shanks due to utility. Good for boss waves.

Ragna

Burst DPS

Extremely high theoretical DPS, possibly highest in game. Self-delete mechanic after burst.

Canonical: Dragon Guy | Likely | Checked 2026-07-06

Trait: Ruler (0.1%) - Likely

High risk high reward. Slow startup, but devastating when fully ramped.

Sakuya

Support / Hybrid

Time Stop - one of the most useful control abilities. Becomes Hybrid after upgrade.

Unit identity needs review

Trait: Cooldown-related

Underrated unit. Perfect sub-DPS with consistent output.

B

B Tier - Viable

Viable options, good for specific situations

Scarlet Maid

DPS / Debuffer

1 Placement limit. Enemies take +40% damage but move faster. Hybrid attack.

Canonical: Scarlet Maid | Likely | Checked 2026-07-06

Trait: Ruler (0.1%) - Likely

High ceiling with rare damage traits; investment value without Ruler needs current testing.

Shanks

Hybrid DPS

Worse version of Berserker. Hybrid attack, decent damage.

Canonical: Shunks | Likely | Checked 2026-07-06

Trait: Damage-related

Use if you don't have Berserker. No unique advantage.

Cyborg Fearless (Genos)

Scaling DPS

Infinite scaling through self-stun. Burn effect. Every 5 waves, stunned for 1 wave.

Canonical: Cyborg (Fearless) | Likely | Checked 2026-07-06

Trait: Damage or DoT

Stun mechanic hurts late-game output. Free upgrade compensation is useless when maxed.

Law

Support / Boss Killer

Room ability teleports enemies back. Excellent for boss control.

Unit identity needs review

Trait: Range or Cooldown

Useful for boss stages. Battle Pass unit (Lv 50 reward).

C

C Tier - Starter

Early game / Starter units

Rogue Oni

Starter DPS

Basic damage dealer. Good for early game progression.

Unit identity needs review

Trait: Any

Starter unit only. Replace as soon as you get better units.

Footballer

Starter

Battle Pass Lv 25 reward. Basic kit.

Unit identity needs review

Trait: None

Low investment priority. Save major resources for stronger units.

Obito

Starter / AoE

Decent AoE for early clearing. Shiny version is better.

Unit identity needs review

Trait: Any

Good early game unit. Outscaled by Mythics later.

Support Units

Essential support units for any Story Mode team

Virtual Idol (Miku)

Buffer

Canonical identity is Virtual Idol. Buff priority remains guide logic.

Canonical: Virtual Idol | Likely | Checked 2026-07-06

Trait: Range or Cooldown

Ethereal and relic priority notes remain legacy-derived until reviewed.

Speedwagon (Fast Cart)

Economy

Canonical identity is Fastcart. Income and upgrade values use the mixed-confidence economy model.

Canonical: Fastcart | Likely | Checked 2026-07-06

Trait: Fortunate (1%) - Likely

Fortunate values are canonical; economy upgrade and ethereal income are legacy-derived.

Admiral

Boss Support

Useful for Featured Challenge and boss fights.

Canonical: Admiral | Likely | Checked 2026-07-06

Trait: Cooldown

Useful support candidate for boss-heavy maps.

Recommended Team Composition

Most balanced and versatile team for Story Mode

1

Speedwagon

Economy

Use an economy slot early when your route depends on upgrades.

2

Sun Jin Wu

Main DPS

Use summons to clear high-pressure waves.

3

Berserker

Debuff / DPS

Armor break + Vulnerability for boss.

4

Virtual Idol

Buffer

Buff the whole team.

5

Ace

Sub DPS

Wide-area damage for mob clear.

6

Flex

Situational

Admiral for boss, Kyito for more DPS.

Story Mode Tips

  • • Story difficulty reward summaries are Likely canonical mode facts.
  • • High-difficulty gem/material estimates are legacy-derived guide logic until reviewed.
  • • Place Speedwagon/Fastcart early when using the economy model; Fortunate is +20% income at 1% listed probability.
  • • Story progression order and flyer requirements remain guide logic, not canonical mode data.
  • Story Act 1 takedown farming is Mixed: Best spot for takedown farming. Simple enemies, fast clear..